jMonkeyEngine

General

Category
Free
Tag
3D Engines
License
BSD License
Registered
Jan 17, 2015
Favorites
2
Link
https://github.com/jMonkeyEngine/jmonkeyengine
See also
libGDX
Godot
MonoGame
Ogre
Linderdaum

Additional

Language
Java
Version
v3.6.1-stable (Jun 23, 2023)
Created
Mar 20, 2014
Updated
Feb 5, 2024
Owner
jMonkeyEngine
Contributors
David Berrios (iamstuffed)
Brandon DeRosier (bdero)
Cristiano Aguzzi (relu91)
georgeto
Duncan Jauncey (duncanj)
Matt Benson (mbenson)
Iñaki Fernández Janssens (NemesisMate)
Paul Speed (pspeed42)
David Bernard (davidB)
David Johnson (john01dav)
Aleksandra M (tort32)
Luis Moral Guerrero (luis-moral)
AlrikG
Michael Zuegg (zzuegg)
mulova
Rickard Edén (neph1)
dok (dokthar)
Perjin
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Source code

jMonkeyEngine

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.6.1 is the latest stable version of the engine.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

Getting Started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for the installation guide and tutorials. Join the discussion forum to participate in our community, get your questions answered, and share your projects.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION.

Technology Stack

  • windowed, multi-platform IDE derived from NetBeans
  • libraries for GUI, networking, physics, SFX, terrain, importing assets, etc.
  • platform-neutral core library for scene graph, animation, rendering, math, etc.
  • LWJGL v2/v3 (to access GLFW, OpenAL, OpenGL, and OpenVR) or Android or iOS
  • Java Virtual Machine (v8 or higher)

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License