MAPS.ME

Additional

Language
C++
Version
py-modules-10.0.0 (Mar 13, 2020)
Created
Sep 20, 2015
Updated
Oct 5, 2022 (Retired)
Owner
MAPS.ME (mapsme)
Contributors
Dmitry Marakasov (AMDmi3)
R3gi
SergeyPisarchik
razor74
Nelson A. de Oliveira (naoliv)
Claudius (claudiush)
sanderd17
Eduard (Edward17)
HvdWolf (Surfer63) (hvdwolf)
Ettore Atalan (Atalanttore)
Vladimir Byko-Ianko (bykoianko)
yakavenka
Viktor Govako (vng)
Jenkins (mapsmetest)
Kiryl (Zhdanovich)
Yuri Gorshenin (ygorshenin)
Lev Dragunov (gardster)
Alexander Marchuk (trashkalmar)
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Source code

MAPS.ME

MAPS.ME is an open source cross-platform offline maps application, built on top of crowd-sourced OpenStreetMap data. It was publicly released for iOS and Android.

Submodules

This repository contains submodules. Clone it with git clone --recursive. If you forgot, run git submodule update --init --recursive.

Translations

If you want to improve app translations or add more search synonyms, please check our wiki.

Compilation

To compile the project, you would need to initialize private key files. Run configure.sh and press Enter to create empty files, good enough to build desktop and Android debug packages.

For detailed installation instructions and Android/iOS building process, see INSTALL.md.

Building maps

To create one or many map files, first build the project, then use python module maps_generator.

Map styles

MAPS.ME uses its own binary format for map styles, drules_proto.bin, which is compiled from MapCSS using modified Kothic library. Feature set in MWM files depends on a compiled style, so make sure to rebuild maps after releasing a style.

For development, use MAPS.ME Designer app along with its generator tool: these allow for quick rebuilding of a style and symbols, and for producing a zoom-independent feature set in MWM files.

See STYLES.md for the format description, instructions on building a style and some links.

Development

You would need Qt 5 for development, most other libraries are included into the repository: see 3party directory. The team uses mostly XCode and Qt Creator, though these are not mandatory. We have an established c++ coding style and Objective-C coding style.

You can turn on experimental public transport support. For details please read simple instruction.

See CONTRIBUTING.md for the repository initialization process, the description of all the directories of this repository and other development-related information.

All contributors must sign a Contributor Agreement, so both our and their rights are protected.

Feedback

Please report bugs and suggestions to the issue tracker, or by mail to bugs@maps.me.

Authors and License

This source code is Copyright (C) 2020 My.com B.V. (Mail.Ru Group), published under Apache Public License 2.0, except third-party libraries. See NOTICE and data/copyright.html files for more information.