RxAndroidAudio

Additional

Language
Java
Version
v1.4.0 (Dec 13, 2016)
Created
Feb 23, 2016
Updated
May 5, 2021 (Retired)
Owner
Piasy
Contributors
Jakub (jszczygiel)
Piasy
Łukasz Marczak (Marchuck)
Lucas Nelaupe (lucas34)
Łukasz Wieczorek (wieczorek1990)
Desuto (desuto)
Couzy (rurimo)
Anees kodappana (aneeskodappana)
liyiheng
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Source code

RxAndroidAudio

Android Audio encapsulation library, with part Rx support.

Usage

About lambda support

This library use lambda expression, since com.android.tools.build:gradle:2.4.0, there is native support for lambda, so I use it instead of jack support or RetroLambda, if you have lambda issue during build, please upgrade your gradle-android into 2.4.0+, or use 1.5.1 of this library, thanks!

Add to gradle dependency of your module build.gradle

allprojects {
    repositories {
        mavenCentral()
    }
}

dependencies {
    implementation 'com.github.piasy:rxandroidaudio:1.7.0'
    implementation 'com.github.piasy:AudioProcessor:1.7.0'
}

Use in code

Record to file

mAudioRecorder = AudioRecorder.getInstance();
mAudioFile = new File(
        Environment.getExternalStorageDirectory().getAbsolutePath() +
                File.separator + System.nanoTime() + ".file.m4a");
mAudioRecorder.prepareRecord(MediaRecorder.AudioSource.MIC,
        MediaRecorder.OutputFormat.MPEG_4, MediaRecorder.AudioEncoder.AAC,
        mAudioFile);
mAudioRecorder.startRecord();
// ...
mAudioRecorder.stopRecord();

Note: If you record a aac file, the sound quality will be poor if the sample rate and encoding bit rate is low, the sound quality will increase when you set a bigger sample rate and encoding bit rate, but as the sound quality improve, the recorded file size will also increase.

Play a file

With PlayConfig, to set audio file or audio resource, set volume, or looping:

mRxAudioPlayer.play(PlayConfig.file(audioFile).looping(true).build())
        .subscribeOn(Schedulers.io())
        .subscribe(new Observer<Boolean>() {
               @Override
               public void onSubscribe(final Disposable disposable) {

               }

               @Override
               public void onNext(final Boolean aBoolean) {
                    // prepared
               }

               @Override
               public void onError(final Throwable throwable) {

               }

               @Override
               public void onComplete() {
                    // play finished
                    // NOTE: if looping, the Observable will never finish, you need stop playing
                    // onDestroy, otherwise, memory leak will happen!
               }
           });

Full example of PlayConfig

PlayConfig.file(audioFile) // play a local file
    //.res(getApplicationContext(), R.raw.audio_record_end) // or play a raw resource
    .looping(true) // loop or not
    .leftVolume(1.0F) // left volume
    .rightVolume(1.0F) // right volume
    .build(); // build this config and play!

Record a stream

mOutputFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath() +
        File.separator + System.nanoTime() + ".stream.m4a");
mOutputFile.createNewFile();
mFileOutputStream = new FileOutputStream(mOutputFile);
mStreamAudioRecorder.start(new StreamAudioRecorder.AudioDataCallback() {
    @Override
    public void onAudioData(byte[] data, int size) {
        if (mFileOutputStream != null) {
            try {
                mFileOutputStream.write(data, 0, size);
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }

    @Override
    public void onError() {
        mBtnStart.post(new Runnable() {
            @Override
            public void run() {
                Toast.makeText(getApplicationContext(), "Record fail",
                        Toast.LENGTH_SHORT).show();
                mBtnStart.setText("Start");
                mIsRecording = false;
            }
        });
    }
});

Play a stream

Observable.just(mOutputFile).subscribeOn(Schedulers.io()).subscribe(new Action1<File>() {
    @Override
    public void call(File file) {
        try {
            mStreamAudioPlayer.init();
            FileInputStream inputStream = new FileInputStream(file);
            int read;
            while ((read = inputStream.read(mBuffer)) > 0) {
                mStreamAudioPlayer.play(mBuffer, read);
            }
            inputStream.close();
            mStreamAudioPlayer.release();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
});

Change the sound effect in stream mode

mStreamAudioPlayer.play(
    mAudioProcessor.process(mRatio, mBuffer, StreamAudioRecorder.DEFAULT_SAMPLE_RATE),
    len);

See full example for more details.

Download demo apk.

Contribution are welcome