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libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and iOS.

Jul 5, 2014

Android Recording library offers convenient tools for audio/video recording and playback.

For audio it uses:

  • AudioRecord to capture and save audio signal from microphone
  • MediaPlayer with MediaController to play recorded audio
  • custom Visualizer (like bar chart) to represent audio signal on screen while recording and during playback

For video it uses:

  • Camera and MediaRecorder to record a video of specified resolution
  • MediaPlayer with MediaController to play recorded video
  • custom SurfaceView with adjustable size to properly display Camera preview and recorded video
Jul 22, 2014

Fragment navigator for your single activity - multiple fragment app.

Nov 17, 2018